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unity 3d student

Unity 3D Student is a new way to learn game development with the Unity Game Engine. By following small 'bitesize' Modules of tutorial info, and combining them in our Challenges, you will learn all the skills you need to pickup game development and also get an understanding of how to research further info as you work.

how to use unity 3d student view essential modules view the beginner modules View all Challenges

Recent Modules & Challenges

How to use the Animation window in Unity and trigger script events.

How to make objects rotate to face other objects using the Transform class's LookAt function.

How to detecting collisions using Rays by raycasting from objects in 3D space.

Knock down 3 targets to win! Easy as it sounds?

How to distinguish between Local and World directions in scripting.

How to find and adjust components on other objects.

How to write script that switches between scenes in your Unity project

How to add components to objects in your scene during runtime using scripting

How to display information onscreen with GUI Text components and display a counting variable.

How to detect collisions between objects invisible to the player by using intangible trigger colliders.

Seesaw launch the box to destroy the wall!

How the game view is defined by cameras, positioning them and controlling them.

How to use control with Arrow keys for left and right input axes.

Using a Fixed joint and a Hinge joint to make a chain for a wrecking ball.

Light types, differences and ambient scene lighting.

How to play sound with the Audio Source component, and call sound clips via scripting.

How to add a texture to an object using a material.

Destroy the Wall with the box!

How to move a Rigidbody object by applying a force.

Simple movement of objects using the transform.Translate command